This quest is part of the Fremennik quest series, in this OSRS Mountain Daughter quest you must help the chieftain of the camp who has lost his daughter and will not move on before she has been found. Has she run away, has she been eaten by trolls, or is there something more disturbing going on? Only you can find out.
Items and Requirements For The Quest
The OSRS Mountain Daughter quest does not have too many requirements, you just need to have 20 Agility and you have to defeat a level 70 monster. Now let’s talk about the items needed for this quest.
So the items are staff or a pole (obtainable during the OSRS Mountain Daughter Quest), a pair of gloves which cannot be Slayer, Mystic, Ranger, Moonclan, Lunar, Infinity, or any kind of vambraces, spade, rope, pickaxe, axe, plank.
For recommended items:
- Graceful outfit or other weight-reducing clothing
- Teleport to White Wolf Mountain (Camelot Teleport)
- Ring of dueling
- Combat Gear
- Ring of Slayer, Fairy ring AJR, Enchanted lyre or Fremennik sea boots to teleport to Rellekka
Mountain Camp
To start the OSRS Mountain Daughter quest go to the Mountain Camp east of Rellekka and northeast of the Golden Apple Tree. To get to that area, you can use the enchanted lyre and head east, run north from Seers’ Village or use the fairy ring code ajr and then go north a bit.
On the path to the Mountain Camp, there is a guard who will not let you pass. Just a bit to the left there is another, narrow path. Follow it, and use your rope on the boulder that says “push boulder” and you will automatically climb down.
Follow the path into the village, enter the longhouse to the east, and speak to Hamal the Chieftain to begin the quest. The chieftain tells you about his missing daughter and after much arguing against “employing” an outlander, he eventually allows you to search for her.
Head south of Hamal’s house, and take some mud from the bubbling mud pond. If you did not bring a staff, go north of Hamal’s house to Jokul’s place and pick up the pole. Just north of Hamal’s tent are mountain goats, then follow the path leading west along the lake.
Follow it until you reach a tall tree, use the mud you have on the tall tree to prevent yourself from slipping. Climb the tall tree, crawl along its branch, and jump down to the little island. Use your pole or staff on to the rocks in the water to vault over them.
Then use the plank to cross the flat stone, now you have to listen to the shining pool.
To do that click on to the northeast where the bubbles are in the water to speak to the spirit of the chieftain’s daughter Asleif Hamalsdotter, who is dead. She asks you to make peace between her tribe and Rellekka and to also find a new food source for the camp.
Return to the Mountain Camp, and talk to Hamal the Chieftain. Ask about the people of Rellekka, and he tells you that he sent a villager named Svidi to initiate a simple trade route, but he hasn’t yet returned. Head to the rockslide that first blocked your entrance to the Mountain Camp.
Climb over it, and go into the forest northwest of the rockslide, outside the entrance to Keldagrim. Find Svidi and then speak to him, to find Svidi go to the black unicorns and look for a fast-moving yellow dot on your mini-map between the fence shortcut and the south fence turn. After you see him you must run to catch him.
He will tell you he’s afraid of the Fremennik in Rellekka and thinks that they might kill him. Offer to help him enter Rellekka and he will agree if you can secure a promise from the chieftain that he will be safe.
Head to Rellekka, and talk to Brundt the Chieftain in the long hall. He will give you a safety and he will guarantee, promising not to hurt Svidi if you can retrieve a relic. Ancient rock that the Mountain Camp tribe stole from Rellekka long ago.
Return to the Mountain Camp, and enter the large tent southwest of Hamal the Chieftain. If you want, you can first talk to Hamal, but he refuses to let you have the rock. Use your pickaxe on the Ancient Rock located in the southern tent to get half a rock.
Take this back to Rellekka, and talk to Brundt the Chieftain, who will agree to share the rock and give you the guarantee of safe passage. Take the guarantee to Svidi to initiate peace talks between the two tribes.
Return to the Mountain Camp and speak with Hamal, and then talk to Jokul, who is in the tent north of Hamal, looking after his mountain goats. He will tell you that he thinks the members of the Mountain Camp could survive if the seed of a White pearl fruit, a hardy plant that can grow anywhere, were planted in the area.
Search For A New Food Source
Travel to the peak of White Wolf Mountain and look for thorny bushes near the gnome glider. If you have completed The Grand Tree quest, you may use a ring of dueling to teleport to the Duel Arena which is near a gnome glider. Head west from the Duel Arena to the glider, then fly to the mountains.
Another way is to use a Camelot Teleport and walk up the mountain. Put on your gloves, pick a White pearl fruit off the thorny bushes and eat it. You will automatically spit out the White pearl seed. Go back to the Mountain Camp and give the White pearl seed to Hamal the Chieftain, who accepts your solution for feeding the tribe.
The Kendal
After you’ve completed both tasks, go back to the shining pool, and speak to Asleif again. She asks you to convince her father that she is really dead. She was attacked by a creature and dragged off nearby to the north where she was killed.
Leave the island and head to the north side of the pool. Follow the path east to a cave blocked by dead trees. Chop down the ones that block your path with an axe until you reach a cave entrance.
Enter the cave and make your way to the large cavern. There you will find the Kendal as well as numerous corpses near a central pillar. Talk to Kendal, and when it asks who you are, say, “It’s just me, no one special”, and then “You mean a sacrifice?”. Kendal will tell you that it is the god of the northern lands.
Say that he looks like a man in a bear suit, to which he finally admits. After you blow his cover, he also confesses to killing Asleif more than ten years ago. Humbly request her remains, to which he refuses as he cannot let anyone know his true identity.
Threaten to kill him, and he’ll attack you. He has 50 hitpoints and a combat level of 70, and all damage can be blocked if you use the Protect from Melee prayer. If you are using Ranged or Magic, you can find a safespot around the skeletons to attack him.
Once he dies, a Bearhead mask will appear in your inventory. Take Asleif’s corpse, which lies in the southeastern corner of the pillars, and exit the cave. Cut your way back out of the dead trees and head back to Hamal the Chieftain. Tell him what you learned and show him his daughter’s corpse.
Hamal the Chieftain will ask you to give her a proper burial by building a grave on the island at the center of the pool topped with a cairn, symbolizing the longboats used to cross the seas and some of her possessions.
He tells you perhaps Ragnar has one of her possessions for you to use. Gather five muddy rocks from around the camp. They respawn quickly, so you can just stand on one until you have all five. See the map on the top for locations.
Follow the path up to Ragnar, and speak with him. He gives you Asleif’s necklace, which he had intended to give her as a gift. Climb up the tall tree, pole-vault the clump of rocks, and use the plank on the flat stones to make your way back to the small island.
Bury the corpse there, your character will immediately go to the designated burial location. Use the muddy rocks on the burial mound to create Asleif’s burial cairn.
Rewards From The OSRS Mountain Daughter
- 2 Quest points
- 2,000 Prayer experience
- 1,000 Attack experience
- The Bearhead
- The ability to pass into the Mountain Camp over the rockslide
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