OSRS a taste of hope – For many years, the Myreque have fought back against the reign of the Drakans. To many, they act as a glimmer of hope in an otherwise miserable existence. In recent times, the Myreque have been beset by disaster, with numerous members meeting a gruesome end at the hands of Vanstrom Klause, the brutal henchman of the Drakans.
However, while the Myreque may be in their darkest hour, hope remains. Thanks to a recent discovery in the laboratories deep beneath Meiyerditch, the Myreque may have finally found a way to take the fight to the Vampyres.
Requirements and Items
For the OSRS A Taste of Hope quest you must have 48 Crafting, 45 Agility, 40 Attack, 40 Herblore, 38 Slayer. Completion of the Darkness of Hallowvale quest.
The Items for the OSRS A Taste of Hope quest are:
- Knife or sickle
- Emerald
- Chisel
- 1,000 coins or more if you are taking Andras’ boat from the Ectofuntus
- 3 air runes, 1 cosmic rune
- Rod of ivandis, Pestle and mortar, Vial of water (Those items are obtained during the quest)
- Weapons, Food, and armour
- Restore potion or Super restore
- Explorer’s ring
- 3 Stamina potion and Morytania legs 3 or 4
The Starting Point of The OSRS A Taste of Hope Quest
Start this quest by speaking to Garth, inside the Theatre of Blood lobby, which is located on the eastern side of Meiyerditch. There is a rowboat located north of Port Phasmatys that will bring you just north of the Theatre of Blood for 10,000 coins.
Get off the boat by climbing up to the rocks and go northwest until you see a broken wooden floor. Right-click to climb down, after that go north and climb over the wall rubble. Run northeast until you reach the Theater of Blood when you reach the entrance just open the door and go east until you see the quest sign.
After you talk to Garth and the cutscene is over, exit the Theatre of Blood and go west until you see the western wall. Here you will find the bucket of water spawn and on your left side, there is a building, open the door and climb up the ladder.
Stand south of the bed and right-click on to the south building and choose “jump to the floorboards” option. Do the same on the east building and go northeast and make your way across to the next building. Crawl under the wall, go north, and then west where you will find some broken floor and climb down the ladder.
Then climb into the Trapdoor tunnel crawl underneath it, then go to the northwest corner where you will find a shelf right-click on it and climb up. Then crawl under the east wall, then you need to jump floorboards to the next building. Climb down the ladder and go east until you find another ladder sign, climb the ladder, take two steps west and then jump onto the floorboards south.
Once you do that go all the way to the south by using your mini-map, on the north wall you will find a shelf. Climb up the shelf then climb up the ladder, go east, and use your mini-map to see the next building. Jump to that building and climb down the ladder, after that go east and walk across the washing line.
When you reach the other side you will find another ladder, climb down and go northwest, walk across the floor until you hit the wall. There you’ll find a shelf, climb up and go to the northeastern corner right-click and climb down the shelf.
Now head northwest and jump to the next building, continue to the northern part of this building and jump on to the floorboards. Click on your minimap in the northeastern corner, once you are there jump onto the other side of the building and climb down the ladder.
Open the door next to you and run north until you reach the two buildings with a wall in between them and a ladder sign. Open the door, go past the ladder and open the door next to it, continue going north until you see a sickle on the wall. Then go east and you will find another ladder, climb up the ladder, go southwest and jump onto the next building.
After that climb down the stairs and go south, right-click and push the wall. Then stand on the rug and press the decorated wall, next click on the southeastern corner of the rug, open the trapdoor and climb down.
Then walk north to speak to Safalaan, and inform him of what you saw. He will send you to speak to some of King Roald’s mercenaries at the south-east corner of Ver Sinhaza. They will tell you that both Ranis and Vanstrom are still there and that you can spy on them via one of the windows in the castle.
Vampyric Espionage
Once you’re done talking with Safalaan you must go to Meiyerditch by using your Morytania legs 4 teleport and take the boat again to the entrance of Meiyerditch. Go back to the Theatre of Blood and the south-west corner, just west of the bank, try to climb up the rubble at the base of the wall, but the nearby vyrewatch will stop you.
Talk to Harpert who is standing next to a poll booth and he will distract the guard if you pay him 1,000 coins. If you do not have the coins on you there is a bank nearby. I also recommend you to take some food from the bank because you will need to go through an agility course.
Climb up the rubble, and follow the wall around to the north but be careful because there is a vent that blows out boiling steam, which will deal 15-20 Hitpoint of damage and knock you back down. Just stand next to the vent until it stops venting hot steam, click on the vent to climb up, and then go north.
When you reach the end of the path click on the corner and you will climb down. Then continue going north until you reach the next vent, once it’s done venting climb up and follow the path. Next, you will need to climb over the roof and keep following the path until you find a red window that you can look through.
A short cutscene will play in which Ranis and Vanstrom speak with Verzik Vitur, who gives them an abomination to help track down the Myreque. Watching the cutscene will refill your health, prayer, and run energy.
The Myth of Serafina
Teleport to Burgh de Rott and go to the bank to prepare yourself for the 149 level boss. Take some magic weapon, gear, food, and a few restore potions. Return to Safalaan at the Myreque Hideout, and report what you saw. He will ask you to speak with Flaygian Screwte, the head researcher translating the Haemalchemy book you obtained during Darkness of Hallowvale.
Flaygian is in the same room as Safalaan. He will explain that the Vampyres were experimenting on both humans and vampires to increase the amount of blood they can harvest from humans, and to strengthen their immunities to human attacks. Speak to Safalaan again.
Exiting the hideout, climb up the stairs, jump the gap, and then climb down the ladder. From there, head north through the three doors in a line, then go west until you reach the wall. From there, head north-west to reach a broken fountain. Climb down the stairs in the building directly south to meet up with Safalaan once more.
Search the crates and the barrels for mysterious meat, mysterious herb, a vial, and a pestle and mortar. Once you have these items, use the vial on the broken fountain north of the house to get a vial of water.
Add the herb to create an unfinished potion, then crush the meat with the pestle and mortar and use it on the unfinished potion. Use the finished potion on the door, but nothing will happen.
Talk to Safalaan again with an empty vial, and he will give you a vial of blood. Use another herb on the vial to create an unfinished blood potion, then add the mysterious crushed meat to complete the blood potion. Use this on the door to unlock it. Take the old notes from the chest, then give them to Safalaan.
It’s a Trap!
Head back to the hideout, and speak to Safalaan. As you are all about to leave the hideout, Flaygian will tell you that the notes were complete nonsense. Safalaan will realize that he has been tricked by Vanstrom into giving up his blood at Serafina’s house and prompts everyone to leave at once.
However, it is too late, and the abomination reaches the base. It will kill Mekritus A’hara, Andiess Juip, and Flaygian Screwte. Vertida will help you defeat the creature, but keep in mind his damage output is low.
When the abomination starts to attack you, just stay in a distance so he can’t use his melee attacks. Use Protect from Missiles prayer to avoid taking any damage. Attack the abomination with magic because he is vulnerable to magic attacks. The monster will occasionally launch a black sludge attack, which will drain your stats, so use a super restore potion during the fight.
Once the fight is over, Safalaan and Vertida will ask you to meet at their old base, a small room underneath Old Man Ral’s house accessible via a trapdoor in the north room. Old Man Ral’s house is easily accessed by taking the boat from Burgh de Rott, going over the wall, and running north-east.
But before that go to Burgh de Rott, if you don’t have your Rod of ivandis go to the pub, climb over the broken wall and climb down the trapdoor. Talk to Veliaf Hurtz and he will give you the Rod of ivandis. Then go to the bank to take 1 cosmic rune, emerald, chisel, 3 air runes, and one regular spellbook.
Talk to Safalaan from the osrs a taste of hope, who will insist on leaving. Vertida will then interject, telling him that Flaygian had managed to translate more of the book while you and Safalaan were investigating Serafina’s home.
Speak to Vertida, who will give you Flaygian’s notes. Read them, and discover that a weapon that may be effective against the Vyrewatch is a flail of some kind, with the rod of Ivandis being suitable as the flail’s shaft. Search the nearby crates to find a silver sickle (b) and a chain.
- Attach the emerald to the sickle to create an emerald sickle (b).
- Then, cast Lvl-2 Enchant on the emerald sickle or use an enchant emerald or jade tablet on it.
- Finally, use the chain on the enchanted emerald sickle or the Rod of Ivandis to create the Ivandis flail.
Speak with Safalaan, who will have Kael tell you that the vampyres believe that the Myreque has been completely defeated by the abomination, and Ranis Drakan intends to deliver this news to all of Meiyerditch at Ver Sinhaza. Safalaan proposes to confront Ranis during this speech.
The OSRS Taste of Hope
Return to Ver Sinhaza, and speak with Kael to begin the final fight with Ranis Drakan. Kael can be found near the entrance. Should players need to escape from the fight, the Meiyerditch citizen directly behind the player can be right-clicked to quickly escape.
Ranis Drakan is level 233, and can only be harmed by the Ivandis flail. He will use melee and magic attacks that can hit up to 20. He can also cast Blood Barrage, which can heal him for half of the damage dealt.
Occasionally, he will charge an attack and explode, hitting up to 30. The damage can be reduced by running away from him when he is charging the attack. Use ‘Protect from Magic’ during the first and third phases of the fight.
After he reaches 65% of his health, he’ll summon two levels 87 vyrewatch and will fly airborne. From time to time, he will throw blood bombs at where you are currently standing. Be sure to avoid them, because they can hit up to 40.
When you kill the vyrewatch, you will fight Ranis again until he reaches 25% of his health, where he will then summon two vyrewatch again. After killing them, he will go crazy and attack you. During this last phase, his attacks are much faster and accurate, but only have a max hit of 6. Using Protect from Melee will easily defeat him in the last phase.
After killing Ranis from the osrs a taste of hope quest, you will give an inspirational speech to the Meiyerditch citizens. If you disconnect after killing Ranis, talk to Kael again to restart the cut-scene with your speech. Should you die during the fight, your items can be reclaimed for 20,000 coins by interacting with the chest located north-west of the noticeboard.
Return to the hideout under Old Man Ral’s house, and talk to Safalaan. He will congratulate you on defeating Ranis, giving real hope to the citizens of Meiyerditch. Also, Kael will give you Drakan’s medallion that he recovered from Ranis’ corpse.
Meanwhile, Vanescula Drakan and Vanstrom Klause visit Ranis’ corpse, with Vanstrom exclaiming that Lord Drakan will be displeased, while Vanescula tells him that she is counting on that. Congratulations, the quest is complete!